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GAME ENCYCLOPEDIA
Tombstone
Description, attributes and patch history, in one place.
CURRENT GAME DATA
Summons a tombstone at the target point. Zombies will frequently spawn next to every enemy unit in the area around the Tombstone, and attack them. Zombies have the Deathlust ability, which causes their attacks to slow the target, and if the target reaches below a certain amount of health, increases the attack and movement speed of the zombie.
Lore
Dirge calls on his fallen brothers to fight for the Dead God.
- Cooldown (s)
- 80
- Mana cost
- 125 / 150 / 175 / 200
- Cast range
- 500
- Cast point (s)
- 0.6
- ATTACKS TO DESTROY
- 5 / 6 / 7 / 8
- TOMBSTONE DURATION
- 30
- ZOMBIE SPAWN RADIUS
- 1,200
- ZOMBIE SPAWN INTERVAL
- 4 / 3.6 / 3.2 / 2.8
- ZOMBIE ATTACK DAMAGE
- 34
- Tombstone is Spell Immune, but can be healed by Soul Rip.
- Zombies and Tombstone are Spell Immune.
- If their initial target dies or goes out of vision, the Zombie will die.
Change history
0 recordsNo changes found
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