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GAME ENCYCLOPEDIA

Ice Blast

Description, attributes and patch history, in one place.

CURRENT GAME DATA

Launches a tracer toward any location on the battlefield, which must be triggered again to mark the area to be blasted by a damaging explosion of hail. The further the tracer travels, the larger the explosion will be. Enemies caught in the explosion, or who touch the icy ball of hail as it travels, are Frostbitten, taking damage over time and prevented from regenerating or healing. If a Frostbitten unit's health drops below a certain percentage, they will instantly shatter.

Lore

Ice storms from ages past flow through Kaldr's frosty limbs, crashing into the world and turning its inhabitants into monuments to his eternal power.

Cooldown (s)
50 / 45 / 40
Mana cost
175
Cast point (s)
0.01
Damage
250 / 325 / 400
PATH RADIUS
300
FROSTBITTEN DURATION
10 / 11 / 12
SHATTER HEALTH THRESHOLD
12 / 13 / 14
DAMAGE PER SECOND
12 / 24 / 36
  • Upon cast, this ability is replaced by Release, used to stop the tracer on the target area.
  • The area of effect is 300 + 50*TimeTraveled, capped at 1000.
  • Kill will be granted to the source of the damage that triggers the shatter.
  • The shatter effect doesn't work on illusions.
  • The HP Freeze prevents most kinds of healing, including the fountain, except Sunder, Time Lapse and Supernova.
Snapshot updated: Valve source

Current values, not historical patch values. Official descriptions are in English.

Change history

4 records
Source: Valve’s Dota 2 patch notes. Dates use UTC. This archive contains imported gameplay patches; it does not include every client hotfix. Dota 2 belongs to Valve.
ANCIENTA better player, one game at a time.Independent fan project. Dota 2 belongs to Valve.