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GAME ENCYCLOPEDIA
Life Break
Description, attributes and patch history, in one place.
CURRENT GAME DATA
Huskar draws upon his health to break an enemy's life, leaping at a target to shatter a percentage of that hero's current health and slow both their movement and attack speed. While leaping, Huskar is Debuff Immune with 60% magic resistance. DISPEL TYPE: Basic Dispel
Lore
No matter the danger, Huskar thrusts himself into melees that only he can survive.
- Cooldown (s)
- 16 / 14 / 12
- Cast range
- 550
- Cast point (s)
- 0.3
- Duration (s)
- 3 / 4 / 5
- DAMAGE DEALT
- 32 / 38 / 44%
- DAMAGE TAKEN
- 32 / 38 / 44%
- MOVEMENT SLOW
- -60%
- ATTACK SPEED SLOW
- 60 / 100 / 140
- SLOW DURATION
- 3 / 4 / 5
- TAUNT DURATION
- 0
- CAST RANGE BONUS
- 0
- If Huskar is disabled during the charge or the target moves more than 1400 units in 0.015 seconds, the charge stops.
- Slow works on Spell Immune units.
- Life Break cannot be disjointed.
Change history
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