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GAME ENCYCLOPEDIA

Berserker's Blood

Description, attributes and patch history, in one place.

CURRENT GAME DATA

Huskar's injuries feed his power, giving increased attack speed, magic resistance and health regen based on missing health. Health regen is a percentage of your strength.

Lore

After losing his birthright, Huskar gained a lethality in physical combat that is only heightened as his own blood is spilled.

MAX ATTACK SPEED
170 / 220 / 270 / 320
MAX STR REGEN
25 / 40 / 55 / 70%
MAX MAGIC RESIST
15 / 20 / 25 / 30%
HP FOR MAX BONUS
10%
CURRENT HP COST
0%
COOLDOWN
0
CAUTERIZE DELAY
0
MAX HP HEAL PER DEBUFF
0%
  • Bonuses are provided linearly, no bonus at Full HP and full bonus at strictly less than 10% HP.
Snapshot updated: Valve source

Current values, not historical patch values. Official descriptions are in English.

Change history

5 records
PATCH 7.41heroes

Huskar › Berserker's Blood

2 changes
  • Now upgraded with Aghanim's Shard

  • Can be activated for a health cost. Applies basic dispel to Huskar, then after a delay, heals for the amount of health consumed plus an additional bonus per debuff dispelled. Current HP Cost: 30%. Cooldown: 20s. Cauterize Delay: 3s. Max HP Heal per debuff: 3%

Source: Valve’s Dota 2 patch notes. Dates use UTC. This archive contains imported gameplay patches; it does not include every client hotfix. Dota 2 belongs to Valve.
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