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GAME ENCYCLOPEDIA

Feast

Description, attributes and patch history, in one place.

CURRENT GAME DATA

Lifestealer's attacks deal damage and provide heal for a percentage of his target's max health. He gains permanent max HP whenever he kills a unit.

Lore

After escaping from his cell in Devarque, N'aix subsisted on flesh and bones of those unfortunate to cross his path.

HEAL FROM TARGET'S MAX HEALTH
1.45 / 2.05 / 2.65 / 3.25%
MAX HEALTH DAMAGE
1.45 / 2.05 / 2.65 / 3.25%
MAX HP PER HERO KILL
10
MAX HP PER CREEP KILL
1
PERMANENT MAX HP
0
  • Works on allies and enemies. Does not affect Roshan.
  • The heal is independent of the damage.
  • Break disables the gaining of new stacks.
  • Break does not disable the bonuses from existing stacks.
Snapshot updated: Valve source

Current values, not historical patch values. Official descriptions are in English.

Change history

7 records
PATCH 7.41heroes

Lifestealer › Feast

5 changes
  • Now is a basic ability

  • Heal From Target's Max Health rescaled from 2/2.25/2.5/2.75% to 1.45/2.05/2.65/3.25%

  • Max Health Damage rescaled from 2/2.25/2.5/2.75% to 1.45/2.05/2.65/3.25%

  • Max Health per Hero Kill increased from 10 to 10/15/20/25

    Is not retroactive

  • No longer increases deny health threshold to 75%

Source: Valve’s Dota 2 patch notes. Dates use UTC. This archive contains imported gameplay patches; it does not include every client hotfix. Dota 2 belongs to Valve.
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