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GAME ENCYCLOPEDIA

Eclipse

Description, attributes and patch history, in one place.

CURRENT GAME DATA

Showers random nearby enemies with strikes from Luna's current level of Lucent Beam. These beams do not stun their targets, and there is a maximum number of times that a single target can be struck. Also turns day into night for a short time.

Lore

In times of great need, Selemene herself descends into the world, blocking out the light and hope of the opposed.

Cooldown (s)
105
Mana cost
150 / 200 / 250
Cast point (s)
0.5
Duration (s)
2.4 / 4.2 / 6
TOTAL BEAMS
6 / 9 / 12
RADIUS
675
MAX BEAMS PER UNIT
5
NIGHT DURATION
10
ECLIPSE DURATION
2.4 / 4.2 / 6
  • Eclipse doesn't work if Luna doesn't have any points in Lucent Beam.
  • Beams will stop if Luna is killed.
  • Will not hit invisible units.
  • There is a 0.6 seconds gap between beams, 0.3 seconds with scepter.
Snapshot updated: Valve source

Current values, not historical patch values. Official descriptions are in English.

Change history

0 records

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Source: Valve’s Dota 2 patch notes. Dates use UTC. This archive contains imported gameplay patches; it does not include every client hotfix. Dota 2 belongs to Valve.
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