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GAME ENCYCLOPEDIA

Stifling Dagger

Description, attributes and patch history, in one place.

CURRENT GAME DATA

Throws a dagger slowing the enemy unit's movement speed, dealing 65 / 70 / 75 / 80+30 / 45 / 60 / 75% of Phantom Assassin's attack damage as physical damage and applying attack effects from items and abilities.

Lore

The first skill learned by the Sisters of the Veil often signals an incoming hit.

Cooldown (s)
6
Mana cost
30
Cast range
700 / 850 / 1,000 / 1,150
Cast point (s)
0.3
MOVE SLOW
-50%
SLOW DURATION
2.1 / 2.4 / 2.7 / 3
BASE DAMAGE
65 / 70 / 75 / 80
ATTACK DAMAGE
30 / 45 / 60 / 75%
  • If an attack effect is chance-based, the chance of its application will be the same as its chance to occur.
  • Spell-immune enemies are not affected by Stifling Dagger's slow.
  • Stifling Dagger grants vision around its location while it travels and upon impact.
Snapshot updated: Valve source

Current values, not historical patch values. Official descriptions are in English.

Change history

0 records

No changes found

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Source: Valve’s Dota 2 patch notes. Dates use UTC. This archive contains imported gameplay patches; it does not include every client hotfix. Dota 2 belongs to Valve.
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