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GAME ENCYCLOPEDIA

Shrapnel

Description, attributes and patch history, in one place.

CURRENT GAME DATA

Consumes a charge to launch a ball of shrapnel that showers the target area in explosive pellets. Enemies are subject to damage and slowed movement. Reveals the targeted area. Shrapnel charges restore every 35 seconds.

Lore

Kardel's modular rifle also fires incendiary rounds, useful for assaulting entrenched locations.

Mana cost
75
Cast range
1,800
Cast point (s)
0.3
MOVEMENT SLOW
-12 / -18 / -24 / -30%
RADIUS
400 / 425 / 450 / 475
DAMAGE
30 / 45 / 60 / 75
DURATION
10
  • Damage is dealt 11 times, immediately at spell effect then every second.
  • Does not damage buildings.
  • Provides vision in the targeted area.
Snapshot updated: Valve source

Current values, not historical patch values. Official descriptions are in English.

Change history

0 records

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Source: Valve’s Dota 2 patch notes. Dates use UTC. This archive contains imported gameplay patches; it does not include every client hotfix. Dota 2 belongs to Valve.
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