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GAME ENCYCLOPEDIA

Chain Frost

Description, attributes and patch history, in one place.

CURRENT GAME DATA

Releases an orb of frost that bounces between nearby enemy units up to 10 times, slowing and damaging each time it hits. Each bounce increases the damage for the subsequent bounces. Chain Frost lingers on its last target if it fails to bounce and can bounce again if new targets become available.

Lore

Almost universally considered the ultimate in frost magic, Ethreain's orb of frozen death strikes fear into those who dare stand against him.

Cooldown (s)
100 / 80 / 60
Mana cost
180 / 300 / 420
Cast range
750
Cast point (s)
0.3
DAMAGE EACH BOUNCE
250 / 400 / 550
INCREMENTAL DAMAGE
15 / 20 / 25
BOUNCE RANGE
550
MOVEMENT SLOW
-65%
ATTACK SLOW
-65
SLOW DURATION
2.5
LINGER DURATION
2
  • Chain Frost cannot be disjointed.
  • Chain Frost has a movement speed of 850.
  • Chain Frost doesn't bounce to Zombies.
Snapshot updated: Valve source

Current values, not historical patch values. Official descriptions are in English.

Change history

0 records

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Source: Valve’s Dota 2 patch notes. Dates use UTC. This archive contains imported gameplay patches; it does not include every client hotfix. Dota 2 belongs to Valve.
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