Learn. Practice. Climb.Sign in
GAME ENCYCLOPEDIA

Ebb and Flow

Description, attributes and patch history, in one place.

CURRENT GAME DATA

Morphling receives bonus cast range and slow resistance based on his current Strength, and attack range and movement speed based on his current Agility. These bonuses persist if he is morphed into another hero.

AGILITY TO ATTACK RANGE
25%
AGILITY TO MOVEMENT SPEED
15%
STRENGTH TO CAST RANGE
25%
STRENGTH TO SLOW RESISTANCE
25%
  • Attack range bonuses during morph only apply when morphed into a Ranged hero.
Snapshot updated: Valve source

Current values, not historical patch values. Official descriptions are in English.

Change history

6 records
PATCH 7.41heroes

Morphling › Ebb and Flow

3 changes
  • New innate ability. Passive

  • Strength and Agility provide Morphling with additional bonuses. His cast range and Slow Resistance are increased by a portion of his Strength. His attack range and movement speed are increased by a portion of his Agility. These bonuses are provided even while replicating, except for the extra attack range which is not provided when replicating a melee unit

  • Strength to Cast Range: 20%. Strength to Slow Resistance: 20%. Agility to Movement Speed: 15%. Agility to Ranged Attack Range: 20%

Source: Valve’s Dota 2 patch notes. Dates use UTC. This archive contains imported gameplay patches; it does not include every client hotfix. Dota 2 belongs to Valve.
ANCIENTA better player, one game at a time.Independent fan project. Dota 2 belongs to Valve.