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GAME ENCYCLOPEDIA

Drums of Slom

Description, attributes and patch history, in one place.

CURRENT GAME DATA

Attacks from Beastmaster or a nearby unit he controls will cause him bang his drum, dealing damage to nearby units and healing Beastmaster and units under his control for a portion of the damage dealt. Every attack decreases the interval between drum hits down to a minimum of 0.5s between hits after 20 attacks. If no attacks are made, the intervals gradually increase. Using Primal Roar counts as 10 attacks.

Lore

Nature's rage is timeless, and for those who know the secrets, it's easy to stir the echoes of ire that rejoiced in the downfall of Slom.

DAMAGE RADIUS
525
ATTACKS FOR SHORTEST INTERVAL
20
SHORTEST DRUM INTERVAL
0.5
LONGEST DRUM INTERVAL
3
DRUM HIT DAMAGE
70
HEAL FROM HEROES
20%
HEAL FROM CREEPS
5%
Snapshot updated: Valve source

Current values, not historical patch values. Official descriptions are in English.

Change history

2 records
Source: Valve’s Dota 2 patch notes. Dates use UTC. This archive contains imported gameplay patches; it does not include every client hotfix. Dota 2 belongs to Valve.
ANCIENTA better player, one game at a time.Independent fan project. Dota 2 belongs to Valve.